Preset canardbot/hebdo_commu_grabbag - alttprmystery

Preset canardbot/hebdo_commu_grabbag - alttprmystery

YAML

description: "Grabbag Courses communautaires hebdoFR"
preset:
  canardbot/hebdo_commu_S13 : 1
  canardbot/hebdo_commu_S12 : 1
  canardbot/hebdo_commu_S11 : 1
  canardbot/hebdo_commu_S09 : 1
  canardbot/hebdo_commu_S08 : 1
  canardbot/hebdo_commu_S07 : 1
  canardbot/hebdo_commu_S06 : 1
  #  for others : canardbot/hebdo_commu_S10
  none : 1
  
subweights:
  hebdo_commu_S10:
    chance: 1
    weights:
                #
                # Season 3 of ALTTPR League always allows quickswap, even in non-entrance.
                allow_quickswap: true

                # If the item pool is < 216, fill the remainder of the pool with this item to
                # get back to 216.  This prevents "Nothing" items from appearing.
                options:
                  FillItemPoolWith: TwentyRupees2

                # This isn't a glitched tournament :)
                glitches_required: "none"

                # always use normal item functionality
                item_functionality: "normal"

                # always use advanced item placement
                item_placement: "advanced"

                # never play with hints
                hints: "off"

                weapons:
                  randomized: 45
                  assured: 25
                  vanilla: 20
                  swordless: 10

                # boss shuffle settings are global
                boss_shuffle:
                  none: 70
                  simple: 10
                  full: 10
                  random: 10

                # no unkillable theives, because screw those
                enemy_shuffle:
                  none: 80
                  shuffled: 20

                # no enemy or health shuffle
                enemy_damage: "default"
                enemy_health: "default"

                subweights:
                  entrance:
                    chance: 30
                    weights:
                      # ER on alttpr.com only supports standard and full keysanity.  This skews entrance towards keysanity most times.
                      dungeon_items:
                        standard: 30
                        full: 70
                      accessibility:
                        items: 65
                        locations: 10
                        none: 25
                      goals:
                        ganon: 30
                        fast_ganon: 60
                        dungeons: 10
                        pedestal: 10
                        triforce-hunt: 0 # never have ER triforce hunt
                      tower_open:
                        "0": 1
                        "1": 1
                        "2": 1
                        "3": 1
                        "4": 1
                        "5": 1
                        "6": 1
                        "7": 1
                      ganon_open:
                        "0": 2
                        "1": 2
                        "2": 2
                        "3": 10
                        "4": 20
                        "5": 24
                        "6": 20
                        "7": 20
                      world_state:
                        standard: 30
                        open: 35
                        inverted: 25
                        retro: 10
                      entrance_shuffle:
                        simple: 31
                        crossed: 69 # nice
                      item_pool:
                        normal: 90
                        hard: 10
                        expert: 0

                  normal:
                    chance: 60
                    weights:
                      dungeon_items: "standard" # the wild.* entries in the customizer will define this instead
                      accessibility:
                        items: 55
                        locations: 10
                        none: 35
                      goals:
                        ganon: 45
                        fast_ganon: 35
                        dungeons: 10
                        pedestal: 10
                        triforce-hunt: 0 # Triforce hunt is its own subweight, and will always be non-ER
                      tower_open:
                        "0": 0
                        "1": 0
                        "2": 0
                        "3": 15
                        "4": 15
                        "5": 20
                        "6": 25
                        "7": 25
                      ganon_open:
                        "0": 0
                        "1": 0
                        "2": 0
                        "3": 10
                        "4": 10
                        "5": 20
                        "6": 20
                        "7": 40
                      world_state:
                        standard: 45
                        open: 45
                        inverted: 10
                        retro: 0 # non-entrance retro isn't much fun, so lets not do that
                      entrance_shuffle: "none" # this subweight will never be ER
                      item_pool:
                        normal: 70
                        hard: 25
                        expert: 5
                      customizer:
                        # pre-equipped items
                        eq:
                          "PegasusBoots":
                            True: 50
                            False: 50
                          "OcarinaActive":
                            True: 50 # This will be OcarinaInactive and will require activation if standard world state.
                            False: 50
                        # custom settings
                        custom:
                          # this forces v31 prize pack shuffle rules
                          customPrizePacks: False

                          # this independantly lets us shuffle maps, compasses, keys, and big keys
                          region.wildMaps:
                            True: 40
                            False: 60
                          region.wildCompasses:
                            True: 40
                            False: 60
                          region.wildKeys:
                            True: 40
                            False: 60
                          region.wildBigKeys:
                            True: 40
                            False: 60

                          # this will configure the "rupee bow", which is a bow that costs rupees to fire (like in Retro)
                          rom.rupeeBow:
                            True: 10
                            False: 90

                          # Generic keys, these will be universal keys that work in any dungeon, similar to retro.
                          rom.genericKeys:
                            True: 10
                            False: 90

                          # Uncle spoils boots location.  Only functional in standard world state.
                          spoil.BootsLocation:
                            True: 70
                            False: 30

                  triforce:
                    chance: 10
                    weights:
                      dungeon_items: "standard" #changed with customizer
                      accessibility:
                        items: 90
                        locations: 10
                        none: 0 # Triforce Hunt will never be beatable-only
                      goals: triforce-hunt
                      tower_open:
                        "0": 0
                        "1": 0
                        "2": 0
                        "3": 15
                        "4": 15
                        "5": 20
                        "6": 25
                        "7": 25
                      ganon_open: "7" # this is irrelevent
                      world_state:
                        standard: 45
                        open: 45
                        inverted: 10
                        retro: 0 # non-entrance retro isn't much fun, so lets not do that
                      entrance_shuffle: "none"
                      item_pool:
                        normal: 70
                        hard: 25
                        expert: 5
                      customizer:
                        # make dorito hunt less bland
                        triforce-hunt:
                          # the number of pieces required to win, can range between 20 to 50
                          goal: [20, 50]
                          # the number of pieces in the pool, can range between 30 to 60
                          pool: [30, 60]
                          # ensures there is at least a 10 piece difference between what is in the pool, and what the goal is
                          min_difference: 10

                        # pre-equipped items
                        eq:
                          "PegasusBoots":
                            True: 50
                            False: 50
                          "OcarinaActive":
                            True: 50 # This will be OcarinaInactive and will require activation if standard world state.
                            False: 50

                        # custom settings
                        custom:
                          # this forces v31 prize pack shuffle rules
                          customPrizePacks: False

                          # this independantly lets us shuffle maps, compasses, keys, and big keys
                          region.wildMaps:
                            True: 40
                            False: 60
                          region.wildCompasses:
                            True: 40
                            False: 60
                          region.wildKeys:
                            True: 40
                            False: 60
                          region.wildBigKeys:
                            True: 40
                            False: 60

                          # this will configure the "rupee bow", which is a bow that costs rupees to fire (like in Retro)
                          rom.rupeeBow:
                            True: 10
                            False: 90

                          # Generic keys, these will be universal keys that work in any dungeon, similar to retro.
                          rom.genericKeys:
                            True: 10
                            False: 90

                          # Uncle spoils boots location.  Only functional in standard world state.
                          spoil.BootsLocation:
                            True: 70
                            False: 30