Preset cassidymoen/chaos2 - alttpr

Preset cassidymoen/chaos2 - alttpr

YAML

accessibility:
  items: 34
  locations: 33
  none: 33
boss_shuffle:
  full: 5
  none: 80
  random: 5
  simple: 10
customizer:
  custom:
    customPrizePacks:
      false: 50
      true: 50
    item.overflow.count.Armor:
      0: 5
      1: 10
      2: 85
    item.overflow.count.BossHeartContainer:
      2: 5
      6: 10
      10: 85
    item.overflow.count.Bottle: 4
    item.overflow.count.Bow:
      1: 10
      2: 90
    item.overflow.count.PieceOfHeart:
      8: 5
      16: 10
      24: 85
    item.overflow.count.Shield:
      0: 5
      1: 5
      2: 10
      3: 80
    item.overflow.count.Sword:
      2: 5
      3: 10
      4: 85
    item.overflow.replacement.Armor:
      Heart: 10
      Rupoor: 50
      SmallMagic: 15
      TwentyRupees2: 25
    item.overflow.replacement.Bottle:
      Heart: 10
      Rupoor: 50
      SmallMagic: 15
      TwentyRupees2: 25
    item.overflow.replacement.Bow:
      Heart: 10
      Rupoor: 50
      SmallMagic: 15
      TwentyRupees2: 25
    item.overflow.replacement.Shield:
      Heart: 10
      Rupoor: 50
      SmallMagic: 15
      TwentyRupees2: 25
    item.overflow.replacement.Sword:
      Heart: 10
      Rupoor: 50
      SmallMagic: 15
      TwentyRupees2: 25
    item.require.Lamp: false
    item.value.Rupoor:
      5: 50
      10: 30
      20: 20
    prize.shuffleCrystals:
      false: 5
      true: 95
    prize.shufflePendants:
      false: 5
      true: 95
    region.wildBigKeys:
      false: 50
      true: 50
    region.wildCompasses:
      false: 50
      true: 50
    region.wildKeys:
      false: 50
      true: 50
    region.wildMaps:
      false: 50
      true: 50
    rom.dungeonCount:
      'off': 50
      'on': 10
      pickup: 40
    rom.freeItemMenu: 255
    rom.freeItemText: 255
    rom.genericKeys:
      false: 95
      true: 5
    rom.mapOnPickup:
      false: 10
      true: 90
    rom.rupeeBow:
      false: 95
      true: 5
    rom.timerMode:
      countdown-ohko: 1
      'off': 99
    spoil.BootsLocation:
      false: 30
      true: 70
  eq:
    BigKeyA1: 0
    BigKeyA2:
      0: 90
      1: 10
    BigKeyD1:
      0: 90
      1: 10
    BigKeyD2:
      0: 90
      1: 10
    BigKeyD3:
      0: 90
      1: 10
    BigKeyD4:
      0: 90
      1: 10
    BigKeyD5:
      0: 90
      1: 10
    BigKeyD6:
      0: 90
      1: 10
    BigKeyD7:
      0: 90
      1: 10
    BigKeyH1: 0
    BigKeyH2: 0
    BigKeyP1:
      0: 90
      1: 10
    BigKeyP2:
      0: 90
      1: 10
    BigKeyP3:
      0: 90
      1: 10
    Bombos:
      0: 85
      1: 15
    BookOfMudora:
      0: 85
      1: 15
    Boomerang:
      0: 85
      1: 15
    BossHeartContainer:
      0: 80
      1: 10
      2: 5
      3: 3
      4: 2
      5: 1
      6: 1
    Bottle1:
      0: 80
      1: 10
      2: 5
      3: 3
      4: 2
      5: 1
      6: 1
      7: 2
    Bottle2:
      0: 80
      1: 10
      2: 5
      3: 3
      4: 2
      5: 1
      6: 1
      7: 2
    Bottle3:
      0: 80
      1: 10
      2: 5
      3: 3
      4: 2
      5: 1
      6: 1
      7: 2
    Bottle4:
      0: 80
      1: 10
      2: 5
      3: 3
      4: 2
      5: 1
      6: 1
      7: 2
    BugCatchingNet:
      0: 85
      1: 15
    CaneOfByrna:
      0: 85
      1: 15
    CaneOfSomaria:
      0: 85
      1: 15
    Cape:
      0: 85
      1: 15
    CompassA1: 0
    CompassA2:
      0: 90
      1: 10
    CompassD1:
      0: 90
      1: 10
    CompassD2:
      0: 90
      1: 10
    CompassD3:
      0: 90
      1: 10
    CompassD4:
      0: 90
      1: 10
    CompassD5:
      0: 90
      1: 10
    CompassD6:
      0: 90
      1: 10
    CompassD7:
      0: 90
      1: 10
    CompassH1: 0
    CompassH2: 0
    CompassP1:
      0: 90
      1: 10
    CompassP2:
      0: 90
      1: 10
    CompassP3:
      0: 90
      1: 10
    Ether:
      0: 85
      1: 15
    FireRod:
      0: 85
      1: 15
    Flippers:
      0: 85
      1: 15
    HalfMagic:
      0: 85
      1: 15
    Hammer:
      0: 85
      1: 15
    HeartContainer:
      0: 85
      1: 15
    Hookshot:
      0: 85
      1: 15
    IceRod:
      0: 85
      1: 15
    KeyA1:
      0: 90
      1: 7
      2: 3
    KeyA2:
      0: 90
      1: 4
      2: 2
      3: 2
      4: 2
    KeyD1:
      0: 88
      1: 2
      2: 2
      3: 2
      4: 2
      5: 2
      6: 2
    KeyD2:
      0: 90
      1: 10
    KeyD3:
      0: 90
      1: 5
      2: 3
      3: 2
    KeyD4:
      0: 90
      1: 10
    KeyD5:
      0: 90
      1: 5
      2: 5
    KeyD6:
      0: 90
      1: 5
      2: 3
      3: 2
    KeyD7:
      0: 90
      1: 5
      2: 2
      3: 2
      4: 1
    KeyH1: 0
    KeyH2:
      0: 90
      1: 10
    KeyP1: 0
    KeyP2:
      0: 90
      1: 10
    KeyP3:
      0: 90
      1: 10
    Lamp:
      0: 85
      1: 15
    MagicMirror:
      0: 85
      1: 15
    MapA1: 0
    MapA2:
      0: 90
      1: 10
    MapD1:
      0: 90
      1: 10
    MapD2:
      0: 90
      1: 10
    MapD3:
      0: 90
      1: 10
    MapD4:
      0: 90
      1: 10
    MapD5:
      0: 90
      1: 10
    MapD6:
      0: 90
      1: 10
    MapD7:
      0: 90
      1: 10
    MapH1: 0
    MapH2:
      0: 90
      1: 10
    MapP1:
      0: 90
      1: 10
    MapP2:
      0: 90
      1: 10
    MapP3:
      0: 90
      1: 10
    MoonPearl:
      0: 85
      1: 15
    Mushroom:
      0: 85
      1: 15
    OcarinaInactive:
      0: 85
      1: 15
    PegasusBoots:
      0: 50
      1: 50
    Powder:
      0: 85
      1: 15
    ProgressiveArmor:
      0: 85
      1: 10
      2: 5
    ProgressiveBow:
      0: 85
      1: 10
      2: 5
    ProgressiveGlove:
      0: 85
      1: 10
      2: 5
    ProgressiveShield:
      0: 85
      1: 10
      2: 3
      3: 2
    ProgressiveSword:
      0: 80
      1: 10
      2: 5
      3: 3
      4: 2
    Quake:
      0: 85
      1: 15
    RedBoomerang:
      0: 85
      1: 15
    Shovel:
      0: 85
      1: 15
    TenBombs:
      0: 85
      1: 15
  pool:
    ArrowUpgrade5:
      0: 50
      3: 30
      6: 20
    BombUpgrade5:
      0: 50
      3: 20
      6: 20
      8: 10
    FiftyRupees:
      5: 10
      6: 25
      7: 40
      8: 25
      9: 10
    FiveRupees: 0
    OneHundredRupees:
      1: 80
      2: 10
      3: 5
      4: 5
    OneRupee: 0
    ProgressiveArmor:
      2: 80
      3: 15
      4: 5
    ProgressiveBow:
      2: 80
      3: 15
      4: 5
    ProgressiveShield:
      3: 80
      4: 10
      5: 10
    ProgressiveSword:
      4: 70
      6: 20
      8: 10
    Rupoor:
      0: 5
      3: 2
      6: 2
      9: 2
      12: 1
      15: 1
    TenArrows:
      6: 1
      7: 1
      8: 1
      9: 1
      10: 1
      11: 1
      12: 1
    ThreeBombs:
      10: 1
      11: 1
      12: 1
      13: 1
      14: 1
      15: 1
      16: 1
    ThreeHundredRupees:
      4: 60
      5: 20
      6: 20
    TwentyRupees: 0
  timed-ohko:
    clock:
      BlueClock:
        pool:
        - 5
        - 15
        value:
        - 120
        - 300
      GreenClock:
        pool:
        - 10
        - 20
        value:
        - 60
        - 120
      RedClock:
        pool:
        - 1
        - 5
        value:
        - -120
        - 0
    forced_settings:
      enemizer:
        boss_shuffle: none
        enemy_damage: default
        enemy_health: default
        enemy_shuffle: none
      item:
        functionality: normal
      item_placement: basic
    timerStart:
    - 900
    - 1800
  triforce-hunt:
    goal:
    - 30
    - 60
    min_difference: 10
    pool:
    - 30
    - 70
description: Chaos... (please do not post in the bug reports channel if this breaks
  horribly, also not compatible with multiworld)
dungeon_items: standard
enemy_damage: default
enemy_health: default
enemy_shuffle:
  none: 80
  shuffled: 20
entrance_shuffle: none
ganon_open:
  '0': 1
  '1': 1
  '2': 1
  '3': 1
  '4': 1
  '5': 1
  '6': 1
  '7': 1
glitches_required: none
goals:
  dungeons: 20
  fast_ganon: 20
  ganon: 20
  pedestal: 20
hints:
  'off': 50
  'on': 50
item_functionality: normal
item_placement: advanced
item_pool: normal
options:
  FillItemPoolWith: TwentyRupees
tower_open:
  '0': 1
  '1': 1
  '2': 1
  '3': 1
  '4': 1
  '5': 1
  '6': 1
  '7': 1
weapons:
  randomized: 90
  swordless: 10
world_state:
  inverted: 1
  open: 1
  standard: 1