Preset clemor/latest - alttpr

Preset clemor/latest - alttpr

YAML

A Link to the Past:
  accessibility: locations
  allow_collect: false
  beemizer_total_chance: 0
  beemizer_trap_chance: 60
  bigkey_shuffle: original_dungeon
  blue_clock_time: 2
  boss_shuffle: none
  bush_shuffle: false
  compass_shuffle: original_dungeon
  countdown_start_time: 10
  crystals_needed_for_ganon: 6
  crystals_needed_for_gt: 7
  dark_room_logic: lamp
  death_link: false
  door_shuffle: vanilla
  dungeon_counters: pickup
  enemy_damage: default
  enemy_health: default
  enemy_shuffle: false
  entrance_shuffle: dungeonssimple
  exclude_locations: []
  glitch_boots: false
  glitches_required: none
  goals: crystals
  green_clock_time: 4
  heartbeep: false
  heartcolor: random
  hints: false
  hud_palettes: default
  intensity: 1
  item_functionality: normal
  item_pool: normal
  key_drop_shuffle: false
  killable_thieves: false
  local_items: []
  map_shuffle: original_dungeon
  menuspeed: double
  misery_mire_medallion: random
  mode: open
  music: true
  non_local_items: []
  open_pyramid: goal
  ow_palettes: default
  pot_shuffle: true
  priority_locations: []
  progression_balancing: 50
  progressive: true
  quickswap: true
  red_clock_time: -2
  reduceflashing: true
  restrict_dungeon_item_on_boss: false
  retro_bow: false
  retro_caves: false
  scams: false
  shield_palettes: default
  shop_item_slots: 0
  shop_price_modifier: 100
  shop_shuffle: none
  shuffle_prizes: none
  smallkey_shuffle: own_world
  sprite: graalian-noob
  start_hints: []
  start_inventory: {}
  start_location_hints: []
  sword_palettes: default
  swordless: false
  tile_shuffle: false
  timer: none
  triforce_pieces_available: 30
  triforce_pieces_extra: 10
  triforce_pieces_mode: available
  triforce_pieces_percentage: 150
  triforce_pieces_required: 25
  triforcehud: normal
  turtle_rock_medallion: random
  uw_palettes: default
accessibility: locations
description: Generated using Kewlio's Archipelago Settings Tool
game: A Link to the Past
name: Clemor
progression_balancing: 50
requires:
  version: 0.4.0