Preset dominik0688/latest - alttprmystery

Preset dominik0688/latest - alttprmystery

YAML

description: "Weights of Dominik0688 Mystery Level 1"
# Level 1 Mystery (no entrance shuffle & no door shuffle)
# /alttpr mystery weightset: dominik0688/mystery_lv1
options:
  force_doors: true
  branch: volatile
dungeon_items: standard
algorithm:
  balanced: 100
  vanilla_fill: 0
  major_only: 0
  dungeon_only: 0
  district: 0
restrict_boss_items:
  none: 100
#  mapcompass: 1 Bug exists, not recommended
  dungeon: 0
door_shuffle:
  vanilla: 100
  basic: 0
  partitioned: 0
  crossed: 0
intensity:
  "1": 20
  "2": 30
  "3": 50
door_type_mode:
  original: 30
  big: 30
  all: 40
  chaos: 0
trap_door_mode:
  vanilla: 25
  optional: 25
  boss: 25
  oneway: 25
key_logic_algorithm:
  dangerous: 0
  partial: 100
  strict: 0
decoupledoors:
  on: 25
  off: 75
door_self_loops:
  on: 50
  off: 50
dropshuffle:
  none: 60
  keys: 37
  underworld: 3
pottery:
  none: 50
  keys: 30
  cave: 2
  dungeon: 4
  lottery: 5
  cavekeys: 3
  reduced: 2
  clustered: 2
  nonempty: 2
colorizepots: "on"
shopsanity:
  "on": 35
  "off": 65
pot_shuffle:
  on: 25
  off: 75
bombbag:
  on: 20
  off: 80
flute_mode:
  normal: 100
  active: 0
bow_mode:
  progressive: 100
  silvers: 0
  retro: 0
  retro_silvers: 0
entrance_shuffle:
  none: 100
  dungeonssimple: 0
  dungeonsfull: 0
  simple: 0
  restricted: 0
  full: 0
  lite: 0
  lean: 0
  swapped: 0
  crossed: 0
  insanity: 0
open_pyramid:
  auto: 1
  yes: 0
  no: 0
shufflelinks:
  on: 50
  off: 50
linked_drops: linked
shuffleganon:
  on: 1
  off: 0
overworld_map: # control how the overworld map operates when entrance shuffle is on
  default: 100
  compass: 0
  map: 0
world_state:
  standard: 28
  open: 38
  inverted: 20
  retro: 14
take_any:
  random: 0
  fixed: 0
  none: 100
goals:
  ganon: 24
  fast_ganon: 24
  dungeons: 12
  pedestal: 18
  triforce-hunt: 7
  trinity: 6
  ganonhunt: 6
  completionist: 3
triforce_goal:
  "30": 1
  "31": 1
  "32": 1
  "33": 1
  "34": 1
  "35": 1
  "36": 1
  "37": 1
  "38": 1
  "39": 1
  "40": 1
triforce_pool:
  "40": 1
  "41": 1
  "42": 1
  "43": 1
  "44": 1
  "45": 1
  "46": 1
  "47": 1
  "48": 1
  "49": 1
  "50": 1
triforce_min_difference: 5
triforce_max_difference: 15
mapshuffle:
  "on": 50
  "off": 50
compassshuffle:
  "on": 50
  "off": 50
keyshuffle:
  none: 50
  wild: 45
  universal: 5
bigkeyshuffle:
  "on": 50
  "off": 50
dungeon_counters:
  on: 0
  off: 0
  pickup: 0
  default: 100
experimental:
  on: 100
  off: 0
glitches_required:
  none: 100
  no_logic: 0
item_placement:
  advanced: 100
  basic: 0
accessibility:
  items: 30
  locations: 30
  none: 40
tower_open:
  "0": 0
  "1": 0
  "2": 0
  "3": 0
  "4": 0
  "5": 0
  "6": 0
  "7": 0
  random: 1
ganon_open:
  "0": 2
  "1": 2
  "2": 4
  "3": 8
  "4": 16
  "5": 20
  "6": 24
  "7": 24
  random: 0
boss_shuffle:
  none: 67
  simple: 11
  full: 11
  random: 11
enemy_shuffle:
  none: 67
  shuffled: 17
  random: 16
any_enemy_logic:
  none: 50
  allow_drops: 25
  allow_all: 25
hints:
  "on": 35
  "off": 65
weapons:
  randomized: 50
  assured: 30
  vanilla: 10
  swordless: 10
item_pool:
  normal: 75
  hard: 24
  expert: 1
item_functionality:
  normal: 85
  hard: 14
  expert: 1
enemy_damage:
  default: 80
  shuffled: 16
  random: 4
enemy_health:
  default: 80
  easy: 10
  hard: 9
  expert: 1
startinventory: 
  Progressive Bow:
    off: 196
    1: 3
    2: 1
  Blue Boomerang:
    off: 98
    on: 2
  Red Boomerang:
    off: 98
    on: 2
  Hookshot:
    off: 98
    on: 2
  Mushroom:
    off: 98
    on: 2
  Magic Powder:
    off: 98
    on: 2
  Fire Rod:
    off: 98
    on: 2
  Ice Rod:
    off: 98
    on: 2
  Bombos:
    off: 98
    on: 2
  Ether:
    off: 98
    on: 2
  Quake:
    off: 98
    on: 2
  Lamp:
    off: 98
    on: 2
  Hammer:
    off: 98
    on: 2
  Shovel:
    off: 98
    on: 2
  Ocarina:
    off: 85
    on: 15
  Bug Catching Net:
    off: 98
    on: 2
  Book of Mudora:
    off: 98
    on: 2
  Bottle:
    off: 960
    1: 27
    2: 9
    3: 3
    4: 1
  Cane of Somaria:
    off: 98
    on: 2
  Cane of Byrna:
    off: 98
    on: 2
  Cape:
    off: 98
    on: 2
  Magic Mirror:
    off: 98
    on: 2
  Pegasus Boots:
    off: 70
    on: 30
  Progressive Glove:
    off: 196
    1: 3
    2: 1
  Flippers:
    off: 98
    on: 2
  Moon Pearl:
    off: 98
    on: 2
  Progressive Sword:
    off: 960
    1: 27
    2: 9
    3: 3
    4: 1
  Progressive Shield:
    off: 961
    1: 27
    2: 9
    3: 3
  Progressive Armor:
    off: 196
    1: 3
    2: 1
  Boss Heart Container:
    off: 960
    1: 27
    2: 9
    3: 3
    4: 1
  Magic Upgrade (1/2):
    off: 98
    on: 2  
  Bomb Upgrade (+5):
    off: 98
    1: 2
  Bomb Upgrade (+10):
    off: 98
    1: 2
  Arrow Upgrade (+5):
    off: 98
    1: 2
  Arrow Upgrade (+10):
    off: 98
    1: 2    
  Single Arrow:
    off: 95
    1: 5
  Arrows (10):
    off: 95
    1: 5
  Single Bomb:
    off: 96
    1: 4
  Bombs (3):
    off: 96
    1: 4
  Bombs (10):
    off: 96
    1: 4
  Rupee (1):
    off: 97
    1: 3
  Rupees (5):
    off: 97
    1: 3
  Rupees (20):
    off: 97
    1: 3
  Rupees (50):
    off: 97
    1: 3
  Rupees (100):
    off: 97
    1: 3
  Rupees (300):
    off: 97
    1: 3
  Silver Arrows:
    off: 98
    1: 2
  Small Key (Universal):
    off: 960
    1: 27
    2: 9
    3: 3
    4: 1
rules:
  - conditions: # no enemy-damage-health shuffle, hard item-pool and item-functionality if swordless is on
    - Key: weapons
      Value: swordless
    actions:
      enemy_damage: default
      enemy_health: default
      item_pool: normal
      item_functionality: normal
  - conditions: # no universal keys if world state is standard
    - Key: world_state
      Value: standard
    actions:
      keyshuffle:
        none: 50
        wild: 50
        universal: 0
  - conditions: # guaranteed keydropshuffle if door shuffle is on
    - Key: door_shuffle
      Value: basic
    actions:
      dropshuffle:
        none: 0
        keys: 97
        underworld: 3
      pottery:
        none: 0
        keys: 82
        cave: 0
        dungeon: 4
        lottery: 5
        cavekeys: 3
        reduced: 2
        clustered: 2
        nonempty: 2
  - conditions: # guaranteed keydropshuffle if door shuffle is on
    - Key: door_shuffle
      Value: partitioned
    actions:
      dropshuffle:
        none: 0
        keys: 97
        underworld: 3
      pottery:
        none: 0
        keys: 82
        cave: 0
        dungeon: 4
        lottery: 5
        cavekeys: 3
        reduced: 2
        clustered: 2
        nonempty: 2
  - conditions: # guaranteed keydropshuffle if door shuffle is on
    - Key: door_shuffle
      Value: crossed
    actions:
      dropshuffle:
        none: 0
        keys: 97
        underworld: 3
      pottery:
        none: 0
        keys: 82
        cave: 0
        dungeon: 4
        lottery: 5
        cavekeys: 3
        reduced: 2
        clustered: 2
        nonempty: 2
  - conditions: # guaranteed assured sword and no compass shuffle if dropshuffle underworld is on
    - Key: dropshuffle
      Value: underworld
    actions:
      weapons: assured
      #compassshuffle: "off"
      startinventory:
        Compass (Escape): 1
        Compass (Eastern Palace): 1
        Compass (Desert Palace): 1
        Compass (Tower of Hera): 1
        Compass (Agahnims Tower): 1
        Compass (Palace of Darkness): 1
        Compass (Swamp Palace): 1
        Compass (Skull Woods): 1
        Compass (Thieves Town): 1
        Compass (Ice Palace): 1
        Compass (Misery Mire): 1
        Compass (Turtle Rock): 1
        Compass (Ganons Tower): 1  
  - conditions: # no completionist if dropshuffle underworld or pottery more than keys
    - Key: dropshuffle
      Value: underworld
    actions:
      goals:
        ganon: 24
        fast_ganon: 24
        dungeons: 15
        pedestal: 18
        triforce-hunt: 7
        trinity: 6
        ganonhunt: 6
        completionist: 0
  - conditions: # no completionist if dropshuffle underworld or pottery more than keys
    - Key: pottery
      Value: cave
    actions:
      goals:
        ganon: 24
        fast_ganon: 24
        dungeons: 15
        pedestal: 18
        triforce-hunt: 7
        trinity: 6
        ganonhunt: 6
        completionist: 0
  - conditions: # no completionist if dropshuffle underworld or pottery more than keys
    - Key: pottery
      Value: dungeon
    actions:
      goals:
        ganon: 24
        fast_ganon: 24
        dungeons: 15
        pedestal: 18
        triforce-hunt: 7
        trinity: 6
        ganonhunt: 6
        completionist: 0
  - conditions: # no completionist if dropshuffle underworld or pottery more than keys
    - Key: pottery
      Value: lottery
    actions:
      goals:
        ganon: 24
        fast_ganon: 24
        dungeons: 15
        pedestal: 18
        triforce-hunt: 7
        trinity: 6
        ganonhunt: 6
        completionist: 0
  - conditions: # no completionist if dropshuffle underworld or pottery more than keys
    - Key: pottery
      Value: cavekeys
    actions:
      goals:
        ganon: 24
        fast_ganon: 24
        dungeons: 15
        pedestal: 18
        triforce-hunt: 7
        trinity: 6
        ganonhunt: 6
        completionist: 0
  - conditions: # no completionist if dropshuffle underworld or pottery more than keys
    - Key: pottery
      Value: reduced
    actions:
      goals:
        ganon: 24
        fast_ganon: 24
        dungeons: 15
        pedestal: 18
        triforce-hunt: 7
        trinity: 6
        ganonhunt: 6
        completionist: 0
  - conditions: # no completionist if dropshuffle underworld or pottery more than keys
    - Key: pottery
      Value: clustered
    actions:
      goals:
        ganon: 24
        fast_ganon: 24
        dungeons: 15
        pedestal: 18
        triforce-hunt: 7
        trinity: 6
        ganonhunt: 6
        completionist: 0
  - conditions: # no completionist if dropshuffle underworld or pottery more than keys
    - Key: pottery
      Value: nonempty
    actions:
      goals:
        ganon: 24
        fast_ganon: 24
        dungeons: 15
        pedestal: 18
        triforce-hunt: 7
        trinity: 6
        ganonhunt: 6
        completionist: 0
  - condition: # Crystals for GT is same as or lower than for Ganon    
    - Key: ganon_open
      Value: "0"
    actions:
      tower_open:
        "0": 1
  - condition: # Crystals for GT is same as or lower than for Ganon    
    - Key: ganon_open
      Value: "1"
    actions:
      tower_open:
        "0": 1
        "1": 1
  - condition: # Crystals for GT is same as or lower than for Ganon    
    - Key: ganon_open
      Value: "2"
    actions:
      tower_open:
        "0": 1
        "1": 1
        "2": 1
  - condition: # Crystals for GT is same as or lower than for Ganon    
    - Key: ganon_open
      Value: "3"
    actions:
      tower_open:
        "0": 1
        "1": 1
        "2": 1
        "3": 1   
  - condition: # Crystals for GT is same as or lower than for Ganon    
    - Key: ganon_open
      Value: "4"
    actions:
      tower_open:
        "0": 1
        "1": 1
        "2": 1
        "3": 1
        "4": 1      
  - condition: # Crystals for GT is same as or lower than for Ganon    
    - Key: ganon_open
      Value: "5"
    actions:
      tower_open:
        "0": 1
        "1": 1
        "2": 1
        "3": 1
        "4": 1
        "5": 1    
  - condition: # Crystals for GT is same as or lower than for Ganon    
    - Key: ganon_open
      Value: "6"
    actions:
      tower_open:
        "0": 1
        "1": 1
        "2": 1
        "3": 1 
        "4": 1
        "5": 1
        "6": 1
  - condition: # Crystals for GT is same as or lower than for Ganon    
    - Key: ganon_open
      Value: "7"
    actions:
      tower_open:
        "0": 1
        "1": 1
        "2": 1
        "3": 1 
        "4": 1
        "5": 1
        "6": 1
        "7": 1