description: "Weights of Dominik0688 Mystery Level 1"
# Level 1 Mystery (no entrance shuffle & no door shuffle)
# /alttpr mystery weightset: dominik0688/mystery_lv1
options:
force_doors: true
branch: volatile
dungeon_items: standard
algorithm:
balanced: 100
vanilla_fill: 0
major_only: 0
dungeon_only: 0
district: 0
restrict_boss_items:
none: 100
# mapcompass: 1 Bug exists, not recommended
dungeon: 0
door_shuffle:
vanilla: 100
basic: 0
partitioned: 0
crossed: 0
intensity:
"1": 20
"2": 30
"3": 50
door_type_mode:
original: 30
big: 30
all: 40
chaos: 0
trap_door_mode:
vanilla: 25
optional: 25
boss: 25
oneway: 25
key_logic_algorithm:
dangerous: 0
partial: 100
strict: 0
decoupledoors:
on: 25
off: 75
door_self_loops:
on: 50
off: 50
dropshuffle:
none: 60
keys: 37
underworld: 3
pottery:
none: 50
keys: 30
cave: 2
dungeon: 4
lottery: 5
cavekeys: 3
reduced: 2
clustered: 2
nonempty: 2
colorizepots: "on"
shopsanity:
"on": 35
"off": 65
pot_shuffle:
on: 25
off: 75
bombbag:
on: 20
off: 80
flute_mode:
normal: 100
active: 0
bow_mode:
progressive: 100
silvers: 0
retro: 0
retro_silvers: 0
entrance_shuffle:
none: 100
dungeonssimple: 0
dungeonsfull: 0
simple: 0
restricted: 0
full: 0
lite: 0
lean: 0
swapped: 0
crossed: 0
insanity: 0
open_pyramid:
auto: 1
yes: 0
no: 0
shufflelinks:
on: 50
off: 50
linked_drops: linked
shuffleganon:
on: 1
off: 0
overworld_map: # control how the overworld map operates when entrance shuffle is on
default: 100
compass: 0
map: 0
world_state:
standard: 28
open: 38
inverted: 20
retro: 14
take_any:
random: 0
fixed: 0
none: 100
goals:
ganon: 24
fast_ganon: 24
dungeons: 12
pedestal: 18
triforce-hunt: 7
trinity: 6
ganonhunt: 6
completionist: 3
triforce_goal:
"30": 1
"31": 1
"32": 1
"33": 1
"34": 1
"35": 1
"36": 1
"37": 1
"38": 1
"39": 1
"40": 1
triforce_pool:
"40": 1
"41": 1
"42": 1
"43": 1
"44": 1
"45": 1
"46": 1
"47": 1
"48": 1
"49": 1
"50": 1
triforce_min_difference: 5
triforce_max_difference: 15
mapshuffle:
"on": 50
"off": 50
compassshuffle:
"on": 50
"off": 50
keyshuffle:
none: 50
wild: 45
universal: 5
bigkeyshuffle:
"on": 50
"off": 50
dungeon_counters:
on: 0
off: 0
pickup: 0
default: 100
experimental:
on: 100
off: 0
glitches_required:
none: 100
no_logic: 0
item_placement:
advanced: 100
basic: 0
accessibility:
items: 30
locations: 30
none: 40
tower_open:
"0": 0
"1": 0
"2": 0
"3": 0
"4": 0
"5": 0
"6": 0
"7": 0
random: 1
ganon_open:
"0": 2
"1": 2
"2": 4
"3": 8
"4": 16
"5": 20
"6": 24
"7": 24
random: 0
boss_shuffle:
none: 67
simple: 11
full: 11
random: 11
enemy_shuffle:
none: 67
shuffled: 17
random: 16
any_enemy_logic:
none: 50
allow_drops: 25
allow_all: 25
hints:
"on": 35
"off": 65
weapons:
randomized: 50
assured: 30
vanilla: 10
swordless: 10
item_pool:
normal: 75
hard: 24
expert: 1
item_functionality:
normal: 85
hard: 14
expert: 1
enemy_damage:
default: 80
shuffled: 16
random: 4
enemy_health:
default: 80
easy: 10
hard: 9
expert: 1
startinventory:
Progressive Bow:
off: 196
1: 3
2: 1
Blue Boomerang:
off: 98
on: 2
Red Boomerang:
off: 98
on: 2
Hookshot:
off: 98
on: 2
Mushroom:
off: 98
on: 2
Magic Powder:
off: 98
on: 2
Fire Rod:
off: 98
on: 2
Ice Rod:
off: 98
on: 2
Bombos:
off: 98
on: 2
Ether:
off: 98
on: 2
Quake:
off: 98
on: 2
Lamp:
off: 98
on: 2
Hammer:
off: 98
on: 2
Shovel:
off: 98
on: 2
Ocarina:
off: 85
on: 15
Bug Catching Net:
off: 98
on: 2
Book of Mudora:
off: 98
on: 2
Bottle:
off: 960
1: 27
2: 9
3: 3
4: 1
Cane of Somaria:
off: 98
on: 2
Cane of Byrna:
off: 98
on: 2
Cape:
off: 98
on: 2
Magic Mirror:
off: 98
on: 2
Pegasus Boots:
off: 70
on: 30
Progressive Glove:
off: 196
1: 3
2: 1
Flippers:
off: 98
on: 2
Moon Pearl:
off: 98
on: 2
Progressive Sword:
off: 960
1: 27
2: 9
3: 3
4: 1
Progressive Shield:
off: 961
1: 27
2: 9
3: 3
Progressive Armor:
off: 196
1: 3
2: 1
Boss Heart Container:
off: 960
1: 27
2: 9
3: 3
4: 1
Magic Upgrade (1/2):
off: 98
on: 2
Bomb Upgrade (+5):
off: 98
1: 2
Bomb Upgrade (+10):
off: 98
1: 2
Arrow Upgrade (+5):
off: 98
1: 2
Arrow Upgrade (+10):
off: 98
1: 2
Single Arrow:
off: 95
1: 5
Arrows (10):
off: 95
1: 5
Single Bomb:
off: 96
1: 4
Bombs (3):
off: 96
1: 4
Bombs (10):
off: 96
1: 4
Rupee (1):
off: 97
1: 3
Rupees (5):
off: 97
1: 3
Rupees (20):
off: 97
1: 3
Rupees (50):
off: 97
1: 3
Rupees (100):
off: 97
1: 3
Rupees (300):
off: 97
1: 3
Silver Arrows:
off: 98
1: 2
Small Key (Universal):
off: 960
1: 27
2: 9
3: 3
4: 1
rules:
- conditions: # no enemy-damage-health shuffle, hard item-pool and item-functionality if swordless is on
- Key: weapons
Value: swordless
actions:
enemy_damage: default
enemy_health: default
item_pool: normal
item_functionality: normal
- conditions: # no universal keys if world state is standard
- Key: world_state
Value: standard
actions:
keyshuffle:
none: 50
wild: 50
universal: 0
- conditions: # guaranteed keydropshuffle if door shuffle is on
- Key: door_shuffle
Value: basic
actions:
dropshuffle:
none: 0
keys: 97
underworld: 3
pottery:
none: 0
keys: 82
cave: 0
dungeon: 4
lottery: 5
cavekeys: 3
reduced: 2
clustered: 2
nonempty: 2
- conditions: # guaranteed keydropshuffle if door shuffle is on
- Key: door_shuffle
Value: partitioned
actions:
dropshuffle:
none: 0
keys: 97
underworld: 3
pottery:
none: 0
keys: 82
cave: 0
dungeon: 4
lottery: 5
cavekeys: 3
reduced: 2
clustered: 2
nonempty: 2
- conditions: # guaranteed keydropshuffle if door shuffle is on
- Key: door_shuffle
Value: crossed
actions:
dropshuffle:
none: 0
keys: 97
underworld: 3
pottery:
none: 0
keys: 82
cave: 0
dungeon: 4
lottery: 5
cavekeys: 3
reduced: 2
clustered: 2
nonempty: 2
- conditions: # guaranteed assured sword and no compass shuffle if dropshuffle underworld is on
- Key: dropshuffle
Value: underworld
actions:
weapons: assured
#compassshuffle: "off"
startinventory:
Compass (Escape): 1
Compass (Eastern Palace): 1
Compass (Desert Palace): 1
Compass (Tower of Hera): 1
Compass (Agahnims Tower): 1
Compass (Palace of Darkness): 1
Compass (Swamp Palace): 1
Compass (Skull Woods): 1
Compass (Thieves Town): 1
Compass (Ice Palace): 1
Compass (Misery Mire): 1
Compass (Turtle Rock): 1
Compass (Ganons Tower): 1
- conditions: # no completionist if dropshuffle underworld or pottery more than keys
- Key: dropshuffle
Value: underworld
actions:
goals:
ganon: 24
fast_ganon: 24
dungeons: 15
pedestal: 18
triforce-hunt: 7
trinity: 6
ganonhunt: 6
completionist: 0
- conditions: # no completionist if dropshuffle underworld or pottery more than keys
- Key: pottery
Value: cave
actions:
goals:
ganon: 24
fast_ganon: 24
dungeons: 15
pedestal: 18
triforce-hunt: 7
trinity: 6
ganonhunt: 6
completionist: 0
- conditions: # no completionist if dropshuffle underworld or pottery more than keys
- Key: pottery
Value: dungeon
actions:
goals:
ganon: 24
fast_ganon: 24
dungeons: 15
pedestal: 18
triforce-hunt: 7
trinity: 6
ganonhunt: 6
completionist: 0
- conditions: # no completionist if dropshuffle underworld or pottery more than keys
- Key: pottery
Value: lottery
actions:
goals:
ganon: 24
fast_ganon: 24
dungeons: 15
pedestal: 18
triforce-hunt: 7
trinity: 6
ganonhunt: 6
completionist: 0
- conditions: # no completionist if dropshuffle underworld or pottery more than keys
- Key: pottery
Value: cavekeys
actions:
goals:
ganon: 24
fast_ganon: 24
dungeons: 15
pedestal: 18
triforce-hunt: 7
trinity: 6
ganonhunt: 6
completionist: 0
- conditions: # no completionist if dropshuffle underworld or pottery more than keys
- Key: pottery
Value: reduced
actions:
goals:
ganon: 24
fast_ganon: 24
dungeons: 15
pedestal: 18
triforce-hunt: 7
trinity: 6
ganonhunt: 6
completionist: 0
- conditions: # no completionist if dropshuffle underworld or pottery more than keys
- Key: pottery
Value: clustered
actions:
goals:
ganon: 24
fast_ganon: 24
dungeons: 15
pedestal: 18
triforce-hunt: 7
trinity: 6
ganonhunt: 6
completionist: 0
- conditions: # no completionist if dropshuffle underworld or pottery more than keys
- Key: pottery
Value: nonempty
actions:
goals:
ganon: 24
fast_ganon: 24
dungeons: 15
pedestal: 18
triforce-hunt: 7
trinity: 6
ganonhunt: 6
completionist: 0
- condition: # Crystals for GT is same as or lower than for Ganon
- Key: ganon_open
Value: "0"
actions:
tower_open:
"0": 1
- condition: # Crystals for GT is same as or lower than for Ganon
- Key: ganon_open
Value: "1"
actions:
tower_open:
"0": 1
"1": 1
- condition: # Crystals for GT is same as or lower than for Ganon
- Key: ganon_open
Value: "2"
actions:
tower_open:
"0": 1
"1": 1
"2": 1
- condition: # Crystals for GT is same as or lower than for Ganon
- Key: ganon_open
Value: "3"
actions:
tower_open:
"0": 1
"1": 1
"2": 1
"3": 1
- condition: # Crystals for GT is same as or lower than for Ganon
- Key: ganon_open
Value: "4"
actions:
tower_open:
"0": 1
"1": 1
"2": 1
"3": 1
"4": 1
- condition: # Crystals for GT is same as or lower than for Ganon
- Key: ganon_open
Value: "5"
actions:
tower_open:
"0": 1
"1": 1
"2": 1
"3": 1
"4": 1
"5": 1
- condition: # Crystals for GT is same as or lower than for Ganon
- Key: ganon_open
Value: "6"
actions:
tower_open:
"0": 1
"1": 1
"2": 1
"3": 1
"4": 1
"5": 1
"6": 1
- condition: # Crystals for GT is same as or lower than for Ganon
- Key: ganon_open
Value: "7"
actions:
tower_open:
"0": 1
"1": 1
"2": 1
"3": 1
"4": 1
"5": 1
"6": 1
"7": 1