accessibility:
items: 100
locations: 0
none: 0
algorithm:
balanced: 100
district: 0
dungeon_only: 0
major_only: 0
vanilla_fill: 0
any_enemy_logic:
allow_all: 100
allow_drops: 0
none: 0
bombbag:
false: 0
true: 100
boss_shuffle:
full: 0
none: 0
random: 100
simple: 0
bow_mode:
progressive: 0
retro: 0
retro_silvers: 100
silvers: 0
customizer: true
decoupledoors:
false: 100
true: 0
description: An Example Mystery-YAML which can be easy adjusted for most/all settings
door_shuffle:
basic: 0
crossed: 0
vanilla: 100
door_type_mode:
all: 0
big: 0
chaos: 100
original: 0
dropshuffle:
keys: 0
none: 100
underworld: 0
dungeon_counters:
true: 0
false: 0
default: 100
dungeon_items:
full: 100
mc: 0
mcs: 0
mcu: 0
none: 0
smallkey_shuffle: 0
standard: 0
universal: 0
wild: 0
enemy_damage:
default: 0
random: 0
shuffled: 100
enemy_health:
default: 0
easy: 0
expert: 0
hard: 100
enemy_shuffle:
none: 0
random: 100
shuffled: 0
entrance_shuffle:
crossed: 0
dungeonsfull: 0
dungeonssimple: 0
full: 0
insanity: 0
none: 100
restricted: 0
simple: 0
flute_mode:
active: 0
normal: 100
ganon_open:
'0': 0
'1': 0
'2': 0
'3': 0
'4': 0
'5': 0
'6': 0
'7': 100
random: 0
glitches_required:
no_logic: 0
none: 100
goals:
completionist: 0
dungeons: 0
fast_ganon: 0
ganon: 0
ganonhunt: 100
pedestal: 0
triforce-hunt: 0
trinity: 0
hints:
false: 100
true: 0
intensity:
1: 0
2: 0
3: 100
item_functionality:
expert: 0
hard: 0
normal: 100
item_pool:
expert: 0
hard: 100
normal: 0
key_logic_algorithm:
default: 100
partial: 0
strict: 0
open_pyramid:
auto: 100
true: 0
false: 0
overworld_map:
compass: 0
default: 100
map: 0
pot_shuffle:
false: 100
true: 0
pottery:
cave: 0
cavekeys: 0
clustered: 0
dungeon: 0
keys: 0
lottery: 0
none: 100
nonempty: 0
reduced: 0
pseudoboots:
false: 0
true: 100
restrict_boss_items:
dungeon: 0
none: 100
shopsanity:
false: 0
true: 100
shuffleganon:
false: 100
true: 0
shufflelinks:
false: 100
true: 0
startinventory:
Pegasus Boots:
false: 100
true: 0
take_any:
fixed: 0
none: 100
random: 0
tower_open:
'0': 0
'1': 0
'2': 100
'3': 0
'4': 0
'5': 0
'6': 0
'7': 0
random: 0
trap_door_mode:
boss: 0
oneway: 0
optional: 100
vanilla: 0
triforce_goal_max: 38
triforce_goal_min: 38
triforce_max_difference: 7
triforce_min_difference: 0
triforce_pool_max: 45
triforce_pool_min: 38
weapons:
assured: 0
randomized: 100
swordless: 0
vanilla: 0
world_state:
inverted: 0
open: 100
retro: 0
standard: 0