Preset homemadebeer/ad_enemizer_ohko - alttprmystery

Preset homemadebeer/ad_enemizer_ohko - alttprmystery

YAML

description: "All dungeons enemizer with timed ohko. There are no red clocks, and 10 green (5 min), 2 blue (10 min) and you start with 20 mins on the clock"
allow_quickswap: True
glitches_required: "none"
item_placement:
  basic: 0
  advanced: 100
dungeon_items:
  standard: 100
  mc: 0
  mcs: 0
  full: 0
accessibility:
  items: 100
  locations: 0
  none: 0
goals:
  ganon: 0
  fast_ganon: 0
  dungeons: 100
  pedestal: 0
  triforce-hunt: 0
tower_open:
  "0": 0
  "1": 0
  "2": 0
  "3": 0
  "4": 0
  "5": 0
  "6": 0
  "7": 100
  random: 0
ganon_open:
  "0": 0
  "1": 0
  "2": 0
  "3": 0
  "4": 0
  "5": 0
  "6": 0
  "7": 100
  random: 0
world_state:
  standard: 0
  open: 100
  inverted: 0
  retro: 0
entrance_shuffle: "none"
boss_shuffle:
  none: 0
  simple: 0
  full: 100
  random: 0
enemy_shuffle:
  none: 0
  shuffled: 100
  random: 0
hints:
  "on": 0
  "off": 100
weapons:
  randomized: 100
  assured: 0
  vanilla: 0
  swordless: 0
item_pool:
  normal: 100
  hard: 0
  expert: 0
  crowd_control: 0
item_functionality:
  normal: 100
  hard: 0
  expert: 0
enemy_damage:
  default: 100
  shuffled: 0
  random: 0
enemy_health:
  default: 100
  easy: 0
  hard: 0
  expert: 0
customizer:
  timed-ohko:
    forced_settings:
      item_placement: basic
      item:
        functionality: normal
      enemizer:
        enemy_damage: default
        enemy_health: default
        boss_shuffle: none
        enemy_shuffle: none
      custom:
        item.require.Lamp: False
    timerStart: [1200, 1200]
    clock:
      GreenClock:
        value: [300, 300]
        pool: [10, 10]
      BlueClock:
        value: [600, 600]
        pool: [2, 2]
      RedClock:
        value: [-600, 300]
        pool: [0, 0]
  triforce-hunt:
    goal: [30, 60]
    pool: [30, 70]
    min_difference:
      0: 50
      10: 50
  eq:
    "PegasusBoots":
      True: 0
      False: 100
  custom:
    customPrizePacks:
      True: 0
      False: 100
    # item.require.Lamp is actually backwards (True enables dark room navigation)
    # if this is True, enemy_shuffle and enemy_damage are set to defaults
    item.require.Lamp:
      True: 0
      False: 100
    prize.shufflePendants:
      True: 100
      False: 0
    prize.shuffleCrystals:
      True: 100
      False: 0
    # any of these being in here will set dungeon_items to standard
    region.wildMaps:
      True: 0
      False: 100
    region.wildCompasses:
      True: 0
      False: 100
    region.wildKeys:
      True: 0
      False: 100
    region.wildBigKeys:
      True: 0
      False: 100
    # 0: nothing, 16: items outside their dungeons, 255: everything
    rom.freeItemText:
      0: 100
      16: 0
      255: 0
    rom.dungeonCount:
      "pickup": 0
      "off": 100
    rom.mapOnPickup:
      True: 0
      False: 100
    rom.timerMode: "countdown-ohko"
    rom.rupeeBow:
      True: 0
      False: 100
    rom.genericKeys:
      True: 0
      False: 100
    spoil.BootsLocation:
      True: 0
      False: 100