Preset jc747/latest - alttpr

Preset jc747/latest - alttpr

YAML

customizer: false
description: Inverted Crossworld where all dungeons has been redone and rearranged
  in a random order, shops has items, keys may not be in their normal locations, and
  you must beat all bosses no matter how random they are.
doors: true
goal_name: crossworld, door randomization, random enemies and bosses, shopsanity,
  keydrop, locations, all dungeons
settings:
  accessibility: locations
  algorithm: balanced
  beemizer: 0
  bigkeyshuffle: false
  compassshuffle: false
  crystals_ganon: '7'
  crystals_gt: '7'
  customitemarray:
    arrow1: 1
    arrow10: 12
    arrowsplus10: 0
    arrowsplus5: 0
    blueclock: 0
    bomb1: 0
    bomb10: 1
    bomb3: 16
    bombos: 1
    bombsplus10: 0
    bombsplus5: 0
    book: 1
    boomerang: 1
    boots: 1
    bottle: 4
    bow: 0
    bugnet: 1
    byrna: 1
    cape: 1
    ether: 1
    firerod: 1
    flippers: 1
    flute: 1
    generickeys: 0
    greenclock: 0
    halfmagic: 1
    hammer: 1
    heartcontainer: 10
    heartpiece: 24
    hookshot: 1
    icerod: 1
    lamp: 1
    mail2: 0
    mail3: 0
    mirror: 1
    mushroom: 1
    pearl: 1
    powder: 1
    powerglove: 0
    progressivebow: 2
    progressiveglove: 2
    progressivemail: 2
    progressiveshield: 3
    progressivesword: 4
    quake: 1
    quartermagic: 0
    redclock: 0
    redmerang: 1
    rupee1: 2
    rupee100: 1
    rupee20: 28
    rupee300: 5
    rupee5: 4
    rupee50: 7
    rupoor: 0
    rupoorcost: 10
    sancheart: 1
    shield1: 0
    shield2: 0
    shield3: 0
    shovel: 1
    silversupgrade: 0
    somaria: 1
    sword1: 0
    sword2: 0
    sword3: 0
    sword4: 0
    titansmitt: 0
    triforce: 0
    triforcepieces: 0
    triforcepiecesgoal: 0
  difficulty: normal
  disablemusic: false
  door_shuffle: crossed
  dungeon_counters: default
  enemy_damage: default
  enemy_health: default
  experimental: false
  fastmenu: normal
  goal: crystals
  heartbeep: half
  heartcolor: red
  hints: false
  intensity: 3
  item_functionality: normal
  keydropshuffle: true
  keysanity: false
  keyshuffle: true
  logic: noglitches
  mapshuffle: false
  mixed_travel: allow
  mode: open
  no_hints: false
  openpyramid: true
  ow_palettes: default
  progressive: 'on'
  quickswap: true
  retro: false
  shopsanity: true
  shuffle: crossed
  shufflebosses: full
  shuffleenemies: shuffled
  shuffleganon: true
  shufflepots: true
  standardize_palettes: standardize
  startinventory: ''
  startinventoryarray: {}
  swords: random
  timer: none
  usestartinventory: false
  uw_palettes: default