accessibility:
items: 70
locations: 0
none: 30
boss_shuffle:
full: 10
none: 60
random: 20
simple: 10
customizer:
eq:
PegasusBoots: true
customPrizePacks: false
region.wildBigKeys:
false: 20
true: 80
region.wildCompasses:
false: 30
true: 70
region.wildKeys:
false: 20
true: 80
region.wildMaps:
false: 30
true: 70
description: This'll always be No Logic. Always.
dungeon_items: standard
enemy_damage:
default: 85
random: 0
shuffled: 15
enemy_health:
default: 85
easy: 5
hard: 10
enemy_shuffle:
none: 60
random: 0
shuffled: 40
entrance_shuffle:
crossed: 0
full: 0
insanity: 0
none: 100
restricted: 0
simple: 0
ganon_open:
'3': 10
'4': 15
'5': 20
'6': 25
'7': 30
glitches_required: no_logic
goals:
dungeons: 10
fast_ganon: 20
ganon: 40
pedestal: 20
triforce-hunt: 10
hints: 'off'
item_functionality: normal
item_placement: advanced
item_pool:
crowd_control: 0
expert: 5
hard: 15
normal: 80
options:
FillItemPoolWith: TwentyRupees2
rom.logicMode: no_logic
tower_open: random
weapons:
assured: 25
randomized: 55
swordless: 5
vanilla: 15
world_state:
inverted: 10
open: 70
retro: 5
standard: 15