accessibility:
items: 60
locations: 40
allow_quickswap: true
boss_shuffle:
full: 10
none: 60
random: 20
simple: 10
customizer:
eq:
PegasusBoots:
false: 70
true: 30
description: A slightly modified version of weighted. Enemy Shuffle + Standard World
State is an impossible combo. Always Triforce Hunt.
dungeon_items:
full: 30
mc: 0
mcs: 0
standard: 70
enemy_damage:
default: 80
random: 10
shuffled: 10
enemy_health:
default: 80
easy: 5
expert: 0
hard: 15
enemy_shuffle:
none: 60
random: 0
shuffled: 40
entrance_shuffle:
crossed: 10
full: 10
insanity: 2
none: 60
restricted: 10
simple: 7
ganon_open:
'0': 5
'1': 5
'2': 5
'3': 5
'4': 5
'5': 5
'6': 5
'7': 50
random: 15
glitches_required: none
goals: triforce-hunt
hints:
'off': 50
'on': 50
item_functionality:
expert: 0
hard: 20
normal: 80
item_placement:
advanced: 75
basic: 25
item_pool:
crowd_control: 0
expert: 5
hard: 15
normal: 80
rules:
- actions:
enemy_damage: default
enemy_health: default
enemy_shuffle: none
conditions:
- Key: world_state
Value: standard
- actions:
item_functionality: normal
item_pool:
hard: 20
normal: 80
conditions:
- Key: weapons
Value: swordless
- actions:
dungeon_items:
full: 20
mc: 10
mcs: 10
standard: 60
conditions:
- Key: entrance_shuffle
Value: none
tower_open:
'0': 5
'1': 5
'2': 5
'3': 5
'4': 5
'5': 5
'6': 5
'7': 50
random: 15
weapons:
assured: 40
randomized: 40
swordless: 5
vanilla: 15
world_state:
inverted: 15
open: 35
retro: 15
standard: 35