base_settings:
accessibility:
items: 50
locations: 50
bonk_shuffle:
false: 100
true: 0
boss_items:
any: 50
nondungeon: 50
boss_shuffle:
full: 12
none: 64
random: 12
simple: 12
decouple_doors:
false: 100
door_intensity:
1: 30
2: 30
3: 40
door_shuffle:
basic: 16
crossed: 16
partitioned: 16
vanilla: 52
door_type_mode:
all: 0
big: 0
chaos: 0
original: 100
drop_shuffle:
false: 50
true: 50
dungeon_items:
b: 20
full: 20
mc: 20
mcs: 20
standard: 20
enemy_damage:
default: 100
enemy_health:
default: 75
easy: 25
enemy_shuffle:
killable: 25
none: 25
random: 25
shuffled: 25
entrance_shuffle:
crossed: 20
dungeonsfull: 5
dungeonssimple: 5
full: 10
lean: 5
lite: 5
none: 30
restricted: 10
simple: 10
swapped: 10
flute_shuffle:
random: 50
vanilla: 50
ganon_item:
random: 100
ganon_open:
0: 50
random: 50
glitches_required:
major_glitches: 0
no_logic: 0
none: 100
overworld_glitches: 0
goal:
dungeons: 16
fast_ganon: 16
ganon: 16
pedental: 16
triforce-hunt: 16
trinity: 16
hints:
false: 50
true: 50
item_functionality:
expert: 20
hard: 20
normal: 60
item_placement:
advanced: 100
basic: 0
item_pool:
expert: 20
hard: 20
normal: 60
ow_crossed:
vanilla: 100
ow_keep_similar:
false: 30
true: 70
ow_mixed:
false: 100
ow_shuffle:
vanilla: 100
pottery_shuffle:
lottery: 50
none: 50
shop_shuffle:
false: 50
true: 50
starting_boots:
false: 50
pseudo: 25
starting: 25
starting_flute:
false: 50
starting: 50
tower_open:
0: 50
7: 50
random: 15
trap_door_mode:
boss: 0
oneway: 0
optional: 0
vanilla: 100
weapons:
assured_bugnet: 12
assured_byrna: 12
assured_somaria: 12
bees: 12
bombs: 12
cane: 12
randomized: 12
vanilla: 12
whirlpool_shuffle:
shuffled: 50
vanilla: 50
world_state:
inverted: 25
open: 25
retro: 25
standard: 25
modifiers:
enemizer:
false:
weight: 25
true:
boss_shuffle:
full: 12
none: 64
random: 12
simple: 12
enemy_damage:
default: 100
enemy_health:
default: 75
easy: 25
enemy_shuffle:
killable: 25
none: 25
random: 25
shuffled: 25
weight: 75
fancy_stuff:
doors:
decouple_doors:
false: 100
true: 0
door_intensity:
1: 30
2: 30
3: 40
door_shuffle:
basic: 20
crossed: 60
partitioned: 20
door_type_mode:
all: 0
big: 0
chaos: 0
original: 100
trap_door_mode:
boss: 0
oneway: 0
optional: 0
vanilla: 100
weight: 5
entrance:
entrance_shuffle:
crossed: 20
dungeonsfull: 5
dungeonssimple: 5
full: 10
lean: 5
lite: 5
none: 30
restricted: 10
simple: 10
weight: 10
none:
weight: 85