Preset nekoni/latest - alttprmystery

Preset nekoni/latest - alttprmystery

YAML

accessibility:
  items: 50
  locations: 50
bombbag:
  false: 80
  true: 20
boss_shuffle:
  none: 60
  random: 15
  unique: 25
description: Bubble VS Nekoni Mystery
door_shuffle:
  basic: 16
  crossed: 16
  partitioned: 16
  vanilla: 52
dropshuffle:
  'off': 50
  'on': 50
dungeon_items:
  b: 20
  full: 20
  mc: 20
  mcs: 20
  standard: 20
enemy_damage:
  default: 90
  shuffled: 10
enemy_health:
  default: 90
  easy: 10
enemy_shuffle:
  none: 70
  random: 15
  shuffled: 15
entrance_shuffle:
  crossed: 20
  dungeonsfull: 5
  dungeonssimple: 5
  full: 10
  lean: 5
  lite: 5
  none: 30
  restricted: 10
  simple: 10
ganon_open:
  '0': 50
  random: 50
glitches_required: none
goals:
  dungeons: 16
  fast_ganon: 16
  ganon: 16
  pedental: 16
  triforce-hunt: 16
  trinity: 16
hints:
  'off': 50
  'on': 50
intensity:
  '1': 30
  '2': 30
  '3': 40
item_functionality:
  hard: 15
  normal: 85
item_pool:
  hard: 30
  normal: 70
pottery:
  lottery: 50
  none: 50
rules:
- actions:
    enemy_damage: default
    item_functionality: normal
    item_pool: normal
  conditions:
  - Key: weapons
    Value: swordless
- actions:
    dropshuffle: 'on'
    pottery:
      cavekeys: 6
      dungeon: 6
      keys: 82
      lottery: 6
  conditions:
  - Key: door_shuffle
    Value: basic
- actions:
    dropshuffle: 'on'
    pottery:
      cavekeys: 6
      dungeon: 6
      keys: 82
      lottery: 6
  conditions:
  - Key: door_shuffle
    Value: crossed
shopsanity:
  'off': 50
  'on': 50
subweights:
  not_standard:
    chance: 70
    weights:
      startinventory:
        Bombs (10):
          0: 70
          1: 30
        Ocarina:
          0: 85
          1: 15
        Pegasus Boots:
          0: 85
          1: 15
        Rupees (300):
          0: 70
          1: 30
  standard:
    chance: 30
    weights:
      startinventory:
        Bombs (10):
          0: 70
          1: 30
        Pegasus Boots:
          0: 85
          1: 15
        Rupees (300):
          0: 70
          1: 30
      world_state: standard
tower_open:
  '0': 50
  Random: 50
weapons:
  assured: 50
  randomized: 50
world_state:
  inverted: 25
  open: 25
  retro: 25
  standard: 25