Preset nightcl4w/doors_funweighted - alttprmystery

Preset nightcl4w/doors_funweighted - alttprmystery

YAML

description: A door randomizer with every option having the same odds. No insanity entrance though. Some starting item options for good measure.
glitches_required: none
options:
  force_doors: True
item_placement: "advanced"
dungeon_items: "standard"
mapshuffle:
  "off": 1
  "on": 1
compassshuffle:
  "off": 1
  "on": 1
keyshuffle:
  "off": 1
  "on": 1
bigkeyshuffle:
  "off": 1
  "on": 1
accessibility:
  items: 1
  locations: 1
  none: 1
goals:
  ganon: 1
  fast_ganon: 1
  dungeons: 1
  pedestal: 1
  triforce-hunt: 1
tower_open:
  "0": 1
  "1": 1
  "2": 1
  "3": 1
  "4": 1
  "5": 1
  "6": 1
  "7": 1
  random: 1
ganon_open:
  "0": 1
  "1": 1
  "2": 1
  "3": 1
  "4": 1
  "5": 1
  "6": 1
  "7": 1
  random: 1
world_state:
  standard: 1
  open: 1
  inverted: 1
  retro: 1
entrance_shuffle:
  none: 1
  simple: 1
  restricted: 1
  full: 1
  crossed: 1
  insanity: 0
boss_shuffle:
  none: 1
  simple: 1
  full: 1
  random: 1
enemy_shuffle:
  none: 1
  shuffled: 1
  random: 1
hints:
  "on": 1
  "off": 1
weapons:
  randomized: 1
  assured: 1
  vanilla: 1
  swordless: 1
item_pool:
  normal: 1
  hard: 1
  expert: 1
  crowd_control: 0
item_functionality: "normal"
enemy_damage:
  default: 1
  shuffled: 1
enemy_health:
  default: 1
  easy: 1
  hard: 1
door_shuffle:
  vanilla: 1
  basic: 1
  crossed: 1
keydropshuffle:
  'off': 1
  'on': 1
shopsanity:
  'off': 1
  'on': 1
intensity:
  1: 1
  2: 1
  3: 1
startinventory:
  "Pegasus Boots":
    0: 1
    1: 1
  "Ocarina":
    0: 1
    1: 1
  "Hookshot":
    0: 1
    1: 1
  "Flippers":
    0: 1
    1: 1
  "Hammer":
    0: 1
    1: 1