accessibility:
items: 1
locations: 1
none: 1
boss_shuffle:
full: 1
none: 1
random: 1
simple: 1
description: Every option is equally possible. GLHF.
dungeon_items:
full: 1
mc: 1
mcs: 1
standard: 1
enemy_damage:
default: 1
random: 1
shuffled: 1
enemy_health:
default: 1
easy: 1
expert: 1
hard: 1
enemy_shuffle:
none: 1
random: 1
shuffled: 1
entrance_shuffle:
crossed: 1
full: 1
insanity: 1
none: 1
restricted: 1
simple: 1
ganon_open:
'0': 0
'1': 0
'2': 0
'3': 0
'4': 1
'5': 1
'6': 1
'7': 1
random: 1
glitches_required:
major_glitches: 0
no_logic: 0
none: 1
overworld_glitches: 0
goals:
dungeons: 1
fast_ganon: 1
ganon: 1
pedestal: 1
triforce-hunt: 1
hints:
'off': 1
'on': 1
item_functionality:
expert: 1
hard: 1
normal: 1
item_placement:
advanced: 1
basic: 1
item_pool:
crowd_control: 0
expert: 1
hard: 1
normal: 1
tower_open:
'0': 1
'1': 1
'2': 1
'3': 1
'4': 1
'5': 1
'6': 1
'7': 1
random: 1
weapons:
assured: 1
randomized: 1
swordless: 1
vanilla: 1
world_state:
inverted: 1
open: 1
retro: 1
standard: 1