Preset postpoetic/latest - alttpr

Preset postpoetic/latest - alttpr

YAML

accessibility:
  items: 0
  locations: 50
  none: 0
algorithm:
  balanced: 50
any_enemy_logic: allow_all
bigkey_shuffle:
  false: 0
  true: 50
boss_shuffle:
  full: 0
  none: 50
  random: 0
  simple: 0
  unique: 0
compass_shuffle:
  false: 0
  true: 50
decoupledoors:
  false: 50
  true: 0
description: PostPoetic
door_self_loops:
  false: 0
  true: 50
door_shuffle:
  basic: 0
  crossed: 0
  partitioned: 0
  vanilla: 50
door_type_mode:
  all: 0
  big: 50
  chaos: 0
  original: 0
dropshuffle:
  keys: 0
  none: 50
  underworld: 0
dungeon_counters:
  true: 0
  false: 0
  default: 50
enemy_damage:
  default: 50
  random: 0
  shuffled: 0
enemy_health:
  default: 50
  easy: 0
  expert: 0
  hard: 0
enemy_shuffle:
  legacy: 0
  none: 50
  random: 0
  shuffled: 0
entrance_shuffle:
  crossed: 0
  dungeonsfull: 50
  dungeonssimple: 0
  full: 0
  insanity: 0
  lean: 0
  lite: 0
  none: 0
  restricted: 0
  simple: 0
  swapped: 0
experimental:
  false: 0
  true: 50
ganon_open:
  '0': 0
  '1': 0
  '2': 0
  '3': 0
  '4': 0
  '5': 0
  '6': 0
  '7': 50
  random: 0
glitches_required:
  no_logic: 0
  none: 50
  owg: 0
goals:
  dungeons: 0
  fast_ganon: 0
  ganon: 50
  pedestal: 0
  triforce-hunt: 0
  trinity: 0
hints:
  false: 0
  true: 50
intensity:
  1: 0
  2: 0
  3: 50
item_functionality:
  expert: 0
  hard: 0
  normal: 50
item_pool:
  expert: 0
  hard: 0
  normal: 50
key_logic_algorithm:
  partial: 50
linked_drops:
  independent: 0
  linked: 50
  unset: 0
map_shuffle:
  false: 0
  true: 50
pot_shuffle:
  false: 50
  true: 0
pottery:
  cave: 0
  cavekeys: 0
  clustered: 0
  dungeon: 0
  keys: 0
  lottery: 0
  none: 50
  reduced: 0
pseudoboots:
  false: 50
  true: 0
restrict_boss_items:
  dungeon: 0
  none: 50
retro:
  false: 50
  true: 0
shopsanity:
  false: 0
  true: 50
shufflelinks:
  false: 50
  true: 0
shuffletavern:
  false: 50
  true: 0
skullwoods:
  followlinked: 0
  loose: 0
  original: 50
  restricted: 0
smallkey_shuffle:
  false: 50
  true: 0
tower_open:
  '0': 0
  '1': 0
  '2': 0
  '3': 0
  '4': 50
  '5': 0
  '6': 0
  '7': 0
  random: 0
trap_door_mode:
  boss: 50
  oneway: 0
  optional: 0
  vanilla: 0
triforce_goal_max: 30
triforce_goal_min: 20
triforce_max_difference: 12
triforce_min_difference: 10
triforce_pool_max: 40
triforce_pool_min: 30
weapons:
  assured: 0
  randomized: 50
  swordless: 0
  vanilla: 0
world_state:
  inverted: 0
  open: 50
  standard: 0