Preset thething1987/latest - alttpr

Preset thething1987/latest - alttpr

YAML

customizer: true
entrances:
  1:
    two-way:
      Agahnims Tower: Agahnims Tower Exit
      Ganons Tower: Ganons Tower Exit
item_pool:
  1:
    Arrows (10): 12
    Blue Boomerang: 1
    Bomb Upgrade (+10): 1
    Bombos: 1
    Bombs (3): 16
    Book of Mudora: 1
    Boss Heart Container: 8
    Bottle (Blue Potion): 1
    Bottle (Fairy): 1
    Bottle (Good Bee): 1
    Bottle (Green Potion): 1
    Bug Catching Net: 1
    Cane of Byrna: 1
    Cane of Somaria: 1
    Cape: 1
    Ether: 1
    Fire Rod: 1
    Flippers: 1
    Hammer: 1
    Hookshot: 1
    Ice Rod: 1
    Lamp: 1
    Magic Mirror: 1
    Magic Powder: 1
    Magic Upgrade (1/2): 1
    Moon Pearl: 1
    Mushroom: 1
    Ocarina: 0
    Pegasus Boots: 1
    Piece of Heart: 24
    Progressive Armor: 2
    Progressive Bow: 2
    Progressive Glove: 2
    Progressive Shield: 3
    Progressive Sword: 2
    Quake: 1
    Red Boomerang: 1
    Rupee (1): 2
    Rupees (100): 1
    Rupees (20): 29
    Rupees (300): 5
    Rupees (5): 4
    Rupees (50): 7
    Sanctuary Heart Container: 1
    Shovel: 1
    Single Arrow: 1
    Triforce: 1
meta:
  algorithm: balanced
  players: 1
  race: 0
  user_notes: Lightspeed Dungeonfull Entrance||Complete the 3 Pendant Dungeons pull
    the Master sword on Pedestal and defeat Agahnim in his tower. Open World with
    and every dungeon entrance are shuffled. Castletower and Ganons Tower are always
    vanilla.
placements:
  1:
    Hype Cave - Bottom: Cape
    Lumberjack Tree: Moon Pearl
    Master Sword Pedestal: Progressive Sword
    Pyramid: Triforce
randomizer: pedchicken
settings:
  1:
    accessibility: items
    beemizer: '0'
    bigkeyshuffle: 0
    bombbag: 0
    bow_mode: progressive
    collection_rate: 0
    compassshuffle: 0
    crystals_ganon: '7'
    crystals_gt: '7'
    decoupledoors: 0
    difficulty: normal
    door_self_loops: 0
    door_shuffle: vanilla
    door_type_mode: all
    dropshuffle: none
    dungeon_counters: default
    enemy_damage: default
    enemy_health: default
    experimental: 1
    flute_mode: active
    goal: dungeons
    hints: 0
    intensity: 3
    item_functionality: normal
    key_logic_algorithm: partial
    keyshuffle: none
    logic: noglitches
    mapshuffle: 0
    mixed_travel: prevent
    mode: open
    openpyramid: auto
    overworld_map: default
    pottery: none
    pseudoboots: 0
    shopsanity: 0
    shuffle: dungeonsfull
    shuffle_sfxinstruments: true
    shuffle_songinstruments: true
    shufflebosses: none
    shuffleenemies: none
    shufflelinks: 0
    shufflepots: 0
    shuffletavern: 0
    standardize_palettes: standardize
    swords: random
    take_any: none
    trap_door_mode: optional
    triforce_goal: 0
    triforce_pool: 0
start_inventory:
  1:
  - Ocarina
  - Boss Heart Container
  - Boss Heart Container