Preset thething1987/skf25_lv3 - alttprmystery

Preset thething1987/skf25_lv3 - alttprmystery

YAML

  description: "Schildkrötenfelsen-Lv3-2025"
  options:
    force_doors: true
    branch: volatile
  dungeon_items: standard
  algorithm:
    balanced: 100
    vanilla_fill: 0
    major_only: 0
    dungeon_only: 0
    district: 0
  restrict_boss_items:
      none: 50
#      mapcompass: 1 Bug exists, not recommended
      dungeon: 50
  door_shuffle:
    vanilla: 0
    basic: 15
    partitioned: 40
    crossed: 45
  intensity:
    1: 1
    2: 1
    3: 1
  door_type_mode:
    original: 10
    big: 30
    all: 40
    chaos: 20
  trap_door_mode:
    vanilla: 20
    boss: 40
    oneway: 40
  key_logic_algorithm:
    dangerous: 0
    partial: 1
    strict: 0
  decoupledoors: off
  door_self_loops:
    on: 50
    off: 50
  dropshuffle:
    none: 50
    keys: 40
    underworld: 10
  pottery:
    none: 55
    keys: 45
    cave: 0
    dungeon: 0
    lottery: 0
    cavekeys: 0
    reduced: 0
    clustered: 0
    nonempty: 0
  colorizepots: "on"
  shopsanity:
    on: 50
    off: 50
  pot_shuffle:
    on: 50
    off: 50
  bombbag:
    on: 30
    off: 70
  flute_mode:
    normal: 0
    activated: 50
  bow_mode:
    progressive: 50
    silvers: 10
    retro: 30
    retro_silvers: 10
  entrance_shuffle:
    none: 80
    dungeonssimple: 20
    dungeonsfull: 0
    simple: 0
    restricted: 0
    full: 0
    lite: 0
    lean: 0
    swapped: 0
    crossed: 0
    insanity: 0
  skullwoods: 
    original: 25
    restricted: 25
    loose: 25
    followlinked: 25
  open_pyramid:
    auto: 1
    yes: 0
    no: 0
  shufflelinks:
    on: 50
    off: 50
  linked_drops: linked
  shuffleganon:
    on: 1
    off: 0
  overworld_map: # control how the overworld map operates when entrance shuffle is on
    default: 1
    compass: 0
    map: 0
  world_state:
    standard: 35
    open: 35
    inverted: 30
  take_any:
    random: 0
    fixed: 0
    none: 100
  goals:
    ganon: 30
    fast_ganon: 30 
    dungeons: 10
    pedestal: 5
    triforce-hunt: 10
    trinity: 0
    ganonhunt: 10
    completionist: 5
  triforce_goal: 
    "30": 1
    "31": 1
    "32": 1
    "33": 1
    "34": 1
    "35": 1
  triforce_pool:
    "40": 1
    "41": 1
    "42": 1
    "43": 1
    "44": 1
    "45": 1
  mapshuffle:
    "on": 50
    "off": 50
  compassshuffle:
    "on": 50
    "off": 50
  keyshuffle:
    none: 50
    wild: 35
    universal: 15
  bigkeyshuffle:
    "on": 50
    "off": 50
  counter_mode:
    on: 0
    off: 0
    default: 1
  experimental:
    true: 1
    false: 0
  glitches_required:
    none: 1
    no_logic: 0
  accessibility:
    items: 0
    locations: 50
    none: 50
  tower_open:
    "0": 0
    "1": 0
    "2": 0
    "3": 0
    "4": 0
    "5": 0
    "6": 0
    "7": 0
    random: 1
  ganon_open:
    "0": 0
    "1": 0
    "2": 0
    "3": 20
    "4": 20
    "5": 20
    "6": 20
    "7": 20
    random: 0
  boss_shuffle:
    none: 60
    simple: 10
    full: 20
    random: 10
  enemy_shuffle:
    none: 60
    shuffled: 20
    random: 20
  any_enemy_logic:
    none: 60
    allow_drops: 20
    allow_all: 20
  hints:
    on: 50
    off: 50
  weapons:
    randomized: 50
    assured: 25
    vanilla: 20
    swordless: 5
  item_pool:
    normal: 70
    hard: 25
    expert: 5
  item_functionality:
    normal: 70
    hard: 25
    expert: 5
  enemy_damage:
    default: 70
    shuffled: 15
    random: 15
  enemy_health:
    default: 70
    easy: 15
    hard: 15
    expert: 0
  startinventory:
    Pegasus Boots:
      off: 50
      on: 50
    Progressive Bow:
      off: 97
      1: 2
      2: 1
    Blue Boomerang:
      off: 97
      on: 3
    Red Boomerang:
      off: 97
      on: 3
    Hookshot:
      off: 97
      on: 3
    Mushroom:
      off: 97
      on: 3
    Magic Powder:
      off: 97
      on: 3
    Fire Rod:
      off: 97
      on: 3
    Ice Rod:
      off: 97
      on: 3
    Bombos:
      off: 97
      on: 3
    Ether:
      off: 97
      on: 3
    Quake:
      off: 97
      on: 3
    Lamp:
      off: 97
      on: 3
    Hammer:
      off: 97
      on: 3
    Shovel:
      off: 97
      on: 3
    Ocarina:
      off: 97
      on: 3
    Bug Catching Net:
      off: 97
      on: 3
    Book of Mudora:
      off: 97
      on: 3
    Bottle:
      off: 97
      1: 3
    Cane of Somaria:
      off: 97
      on: 3
    Cane of Byrna:
      off: 97
      on: 3
    Cape:
      off: 97
      on: 3
    Magic Mirror:
      off: 97
      on: 3
    Progressive Glove:
      off: 97
      1: 2
      2: 1
    Flippers:
      off: 97
      on: 3
    Moon Pearl:
      off: 97
      on: 3
    Progressive Sword:
      1: 2
      2: 1
      off: 97
    Progressive Shield:
      1: 1
      2: 1
      3: 1
      off: 97
    Progressive Armor:
      1: 3
      2: 2
      off: 95
    Magic Upgrade (1/2):
      off: 97
      on: 3
    Bomb Upgrade (+5):
      off: 97
      1: 3
    Bomb Upgrade (+10):
      off: 97
      1: 3
    Arrow Upgrade (+5):
      off: 97
      1: 3
    Arrow Upgrade (+10):
      off: 97
      1: 3
    Single Arrow:
      off: 97
      1: 3
    Arrows (10):
      off: 97
      1: 3
    Single Bomb:
      off: 97
      1: 3
    Bombs (3):
      off: 97
      1: 3
    Bombs (10):
      off: 97
      1: 3
    Rupee (1):
      off: 97
      1: 3
    Rupees (5):
      off: 97
      1: 3
    Rupees (20):
      off: 97
      1: 3
    Rupees (50):
      off: 97
      1: 3
    Rupees (100):
      off: 97
      1: 3
    Rupees (300):
      off: 97
      1: 3
    Silver Arrows:
      off: 97
      1: 3
    Small Key (Universal):
      off: 97
      1: 3
  rules:
    - conditions: # if small key universal there are take_any_caves in the world
      - Key: keyshuffle
        Value: universal
      actions:
        take_any:
          random: 50
          fixed: 50
          none: 0
    - conditions: # verhindert enemy-dmg shuffle, sowie hard item-pool & -functionality, wenn swordless an ist
      - Key: weapons
        Value: swordless
      actions:
        enemy_damage: default
        item_pool: normal
        item_functionality: normal
    - conditions: # garantiertes StartSchwert wenn underworldenemydrop an ist
      - Key: dropshuffle
        Value: underworld
      actions:
        weapons: assured
    - conditions: # Crystals for GT is lower than for Ganon    
      - Key: ganon_open
        Value: "3"
      actions:
        tower_open:
          "0": 1
          "1": 1
          "2": 1
          "3": 1    
    - conditions: # Crystals for GT is lower than for Ganon
      - Key: ganon_open
        Value: "4"
        tower_open:
          "0": 1
          "1": 1
          "2": 1
          "3": 1
          "4": 1
    - conditions: # Crystals for GT is lower than for Ganon
      - Key: ganon_open
        Value: "5"
      actions:
        tower_open:
          "0": 1
          "1": 1
          "2": 1
          "3": 1
          "4": 1
          "5": 1    
    - conditions: # Crystals for GT is lower than for Ganon          
      - Key: ganon_open
        Value: "6"
      actions:
        tower_open:
          "0": 1
          "1": 1
          "2": 1
          "3": 1
          "4": 1
          "5": 1
          "6": 1
    - conditions: #  no combination with enemy damage shuffel and enemy health shuffle
      - Key: enemy_damage
        Value: shuffled
      actions:
        enemy_health: default
    - conditions: #  no combination with enemy damage shuffel and enemy health shuffle
      - Key: enemy_damage
        Value: random
      actions:
        enemy_health: default
    - conditions: # no universal keys if world state is standard
      - Key: world_state
        Value: standard
      actions:
        keyshuffle:
          none: 50
          wild: 50
          universal: 0
    - conditions: # guaranteed keydropshuffle if door shuffle is on
      - Key: door_shuffle
        Value: basic
      actions:
        dropshuffle:
          keys: 40
          underworld: 10
        pottery:
          keys: 30
          cave: 5
          dungeon: 5
          lottery: 5
          cavekeys: 5
          reduced: 5
          clustered: 0
          nonempty: 5
    - conditions: # guaranteed keydropshuffle if door shuffle is on
      - Key: door_shuffle
        Value: partitioned
      actions:
        dropshuffle:
          keys: 40
          underworld: 10
        pottery:
          keys: 30
          cave: 5
          dungeon: 5
          lottery: 5
          cavekeys: 5
          reduced: 5
          clustered: 0
          nonempty: 5
    - conditions: # guaranteed keydropshuffle if door shuffle is on          
      - Key: door_shuffle
        Value: crossed
      actions:
        dropshuffle:
          keys: 40
          underworld: 10
        pottery:
          keys: 30
          cave: 5
          dungeon: 5
          lottery: 5
          cavekeys: 5
          reduced: 5
          clustered: 0
          nonempty: 5
    - conditions: # no ComplesionistGoal if Pottery more than Keys or underworldenemydrop is on
      - Key: pottery
        Value: cave
      actions:
        goals:
          ganon: 30
          fast_ganon: 30 
          dungeons: 10
          pedestal: 5
          triforce-hunt: 10
          trinity: 0
          ganonhunt: 10
          completionist: 0
    - conditions: # no ComplesionistGoal if Pottery more than Keys or underworldenemydrop is on
      - Key: pottery
        Value: dungeon
      actions:
        goals:
          ganon: 30
          fast_ganon: 30 
          dungeons: 10
          pedestal: 5
          triforce-hunt: 10
          trinity: 0
          ganonhunt: 10
          completionist: 0
    - conditions: # no ComplesionistGoal if Pottery more than Keys or underworldenemydrop is on
      - Key: pottery
        Value: lottery
      actions:
        goals:
          ganon: 30
          fast_ganon: 30 
          dungeons: 10
          pedestal: 5
          triforce-hunt: 10
          trinity: 0
          ganonhunt: 10
          completionist: 0
    - conditions: # no ComplesionistGoal if Pottery more than Keys or underworldenemydrop is on
      - Key: pottery
        Value: cavekeys
      actions:
        goals:
          ganon: 30
          fast_ganon: 30 
          dungeons: 10
          pedestal: 5
          triforce-hunt: 10
          trinity: 0
          ganonhunt: 10
          completionist: 0
    - conditions: # no ComplesionistGoal if Pottery more than Keys or underworldenemydrop is on
      - Key: pottery
        Value: reducedy
      actions:
        goals:
          ganon: 30
          fast_ganon: 30 
          dungeons: 10
          pedestal: 5
          triforce-hunt: 10
          trinity: 0
          ganonhunt: 10
          completionist: 0
    - conditions: # no ComplesionistGoal if Pottery more than Keys or underworldenemydrop is on
      - Key: pottery
        Value: clustered
      actions:
        goals:
          ganon: 30
          fast_ganon: 30 
          dungeons: 10
          pedestal: 5
          triforce-hunt: 10
          trinity: 0
          ganonhunt: 10
          completionist: 0
    - conditions: # no ComplesionistGoal if Pottery more than Keys or underworldenemydrop is on
      - Key: pottery
        Value: nonempty
      actions:
        goals:
          ganon: 30
          fast_ganon: 30 
          dungeons: 10
          pedestal: 5
          triforce-hunt: 10
          trinity: 0
          ganonhunt: 10
          completionist: 0
    - conditions: # no ComplesionistGoal if Pottery more than Keys or underworldenemydrop is on          
      - Key: dropshuffle
        Value: underworld
      actions:
        goals:
          ganon: 30
          fast_ganon: 30 
          dungeons: 10
          pedestal: 5
          triforce-hunt: 10
          trinity: 0
          ganonhunt: 10
          completionist: 0
    - conditions: # no damage or healthshuffle ist enemyshuffle on          
      - Key: enemy_shuffle
        Value: shuffled
      actions:
        enemy_damage:
          default: 100
          shuffled: 0
          random: 0
        enemy_health:
          default: 100
          easy: 0
          hard: 0
          expert: 0
    - conditions: # no damage or healthshuffle ist enemyshuffle on       
      - Key: enemy_shuffle
        Value: random
      actions:
        enemy_damage:
          default: 100
          shuffled: 0
          random: 0
        enemy_health:
          default: 100
          easy: 0
          hard: 0
          expert: 0
    - conditions: # if goal witch triforcepieces and Pottery Lottery or underworldenemydrop the piece goal ist over 150      
      - Key: dropshuffle
        Value: underworld
      actions:
        triforce_goal: 
          "150": 1
          "160": 1
          "170": 1
          "180": 1
          "190": 1
          "200": 1
        triforce_pool:
          "250": 1
          "260": 1
          "270": 1
          "280": 1
          "290": 1
          "300": 1
    - conditions: # if goal witch triforcepieces and Pottery Lottery or underworldenemydrop the piece goal ist over 150      
      - Key: pottery
        Value: cave
      actions:
        triforce_goal: 
          "150": 1
          "160": 1
          "170": 1
          "180": 1
          "190": 1
          "200": 1
        triforce_pool:
          "250": 1
          "260": 1
          "270": 1
          "280": 1
          "290": 1
          "300": 1
    - conditions: # if goal witch triforcepieces and Pottery Lottery or underworldenemydrop the piece goal ist over 150      
      - Key: pottery
        Value: dungeon
      actions:
        triforce_goal: 
          "150": 1
          "160": 1
          "170": 1
          "180": 1
          "190": 1
          "200": 1
        triforce_pool:
          "250": 1
          "260": 1
          "270": 1
          "280": 1
          "290": 1
          "300": 1
    - conditions: # if goal witch triforcepieces and Pottery Lottery or underworldenemydrop the piece goal ist over 150      
      - Key: pottery
        Value: lottery
      actions:
        triforce_goal: 
          "150": 1
          "160": 1
          "170": 1
          "180": 1
          "190": 1
          "200": 1
        triforce_pool:
          "250": 1
          "260": 1
          "270": 1
          "280": 1
          "290": 1
          "300": 1
    - conditions: # if goal witch triforcepieces and Pottery Lottery or underworldenemydrop the piece goal ist over 150      
      - Key: pottery
        Value: cavekeys
      actions:
        triforce_goal: 
          "150": 1
          "160": 1
          "170": 1
          "180": 1
          "190": 1
          "200": 1
        triforce_pool:
          "250": 1
          "260": 1
          "270": 1
          "280": 1
          "290": 1
          "300": 1