description: "Weights for the fourth Mini Tournament of the [German ALttPR Community](https://discord.gg/5zuANcS)"
glitches_required: none
options:
force_doors: True
dungeon_items: standard # for some reason this line is necessary
door_shuffle:
vanilla: 0
basic: 0
crossed: 100
intensity:
"2": 50
"3": 50
dropshuffle:
"on": 35
"off": 65
pottery:
none: 65
keys: 17
cavekeys: 6
dungeon: 6
lottery: 6
colorizepots: "on"
entrance_shuffle:
none: 65
dungeonsfull: 12
restricted: 8
crossed: 15
shufflelinks:
on: 50
off: 50
world_state:
# standard: 30 (handled in subweights below)
open: 35
inverted: 25
retro: 10
shopsanity:
"on": 30
"off": 70
mapshuffle:
"on": 35
"off": 65
compassshuffle:
"on": 35
"off": 65
keyshuffle:
"on": 30
"off": 70
bigkeyshuffle:
"on": 40
"off": 60
dungeon_counters:
"default": 1
"on": 0
"off": 0
"pickup": 0
accessibility:
items: 60
locations: 20
none: 20
goals:
ganon: 30
fast_ganon: 25
dungeons: 15
pedestal: 8
triforce-hunt: 8
trinity: 14
triforce_goal:
"30": 1
"31": 1
"32": 1
"33": 1
"34": 1
"35": 1
"36": 1
"37": 1
"38": 1
"39": 1
"40": 1
triforce_pool:
"45": 1
"46": 1
"47": 1
"48": 1
"49": 1
"50": 1
tower_open:
"0": 5
"1": 5
"2": 10
"3": 15
"4": 15
"5": 20
"6": 15
"7": 15
ganon_open:
"0": 0
"1": 0
"2": 5
"3": 10
"4": 15
"5": 25
"6": 25
"7": 20
hints:
"on": 30
"off": 70
weapons:
randomized: 50
assured: 25
vanilla: 15
swordless: 10
item_pool:
normal: 70
hard: 30
item_functionality:
normal: 85
hard: 15
enemy_shuffle:
none: 70
shuffled: 15
random: 15
boss_shuffle:
none: 60
unique: 25
random: 15
enemy_damage:
default: 90
shuffled: 10
enemy_health:
default: 90
easy: 10
bombbag:
on: 20
off: 80
subweights:
not_standard:
chance: 70
weights:
startinventory:
Ocarina:
0: 85
1: 15
Pegasus Boots:
0: 85
1: 15
Bombs (10):
0: 70
1: 30
Rupees (300):
0: 70
1: 30
standard:
chance: 30
weights:
world_state: standard
startinventory:
Pegasus Boots:
0: 85
1: 15
Bombs (10):
0: 70
1: 30
Rupees (300):
0: 70
1: 30
rules:
- conditions: # verhindert enemy-dmg shuffle, sowie hard item-pool & -functionality, wenn swordless an ist
- Key: weapons
Value: swordless
actions:
enemy_damage: default
item_pool: normal
item_functionality: normal
- conditions: # garantiert keydropshuffle, sobald doors an ist
- Key: door_shuffle
Value: basic
actions:
dropshuffle: "on"
pottery:
keys: 82
cavekeys: 6
dungeon: 6
lottery: 6
- conditions: # garantiert keydropshuffle, sobald doors an ist
- Key: door_shuffle
Value: crossed
actions:
dropshuffle: "on"
pottery:
keys: 82
cavekeys: 6
dungeon: 6
lottery: 6