allow_quickswap: true
description: test
door_shuffle: vanilla
dungeon_items: standard
glitches_required: none
item_functionality: normal
item_placement: advanced
keydropshuffle: 'off'
options:
branch: volatile
force_doors: true
pseudoboots: true
rules:
- actions:
enemy_damage: default
enemy_health: default
item_pool: normal
conditions:
- Key: weapons
Value: swordless
shopsanity: 'off'
startinventory:
Pegasus Boots:
0: 50
1: 50
subweights:
entrance:
chance: 100
weights:
accessibility:
items: 70
locations: 0
none: 30
bigkeyshuffle:
'off': 20
'on': 80
boss_shuffle:
none: 50
random: 50
compassshuffle:
'off': 20
'on': 80
dropshuffle:
keys: 25
none: 60
underworld: 15
enemy_damage:
default: 80
random: 20
enemy_health:
default: 85
easy: 0
expert: 5
hard: 10
enemy_shuffle:
none: 50
shuffled: 50
entrance_shuffle:
crossed: 65
swapped: 35
ganon_open:
'0': 0
'1': 10
'2': 10
'3': 10
'4': 10
'5': 20
'6': 20
'7': 20
goals:
dungeons: 15
fast_ganon: 55
ganon: 20
pedestal: 10
hints:
'off': 35
'on': 65
item_pool:
expert: 10
hard: 40
normal: 50
keyshuffle:
none: 20
wild: 80
mapshuffle:
'off': 20
'on': 80
pottery:
lottery: 20
none: 80
skull_woods: followlinked
tower_open: random
weapons:
assured: 24
randomized: 65
swordless: 10
vanilla: 1
world_state:
inverted: 25
open: 40
retro: 15
standard: 20